![]() ![]() What's more, if they find out children are involved, that hero complex gets cranked up to eleven. The problem is, most players go into d&d with a pretty hardcore hero complex. They even put a convenient raven outside the front door to warn the PCs that this is a bad place to be. Your players are supposed to walk up, see the hags, fight the hags, find out they're severely outmatched, and then make a run for it. The creators of this chapter meant for this to be a warning for your PCs about the dangers of Barovia. What's Supposed to Happen at Old Bonegrinder I also have a post on the mechanics of Dream Pastry Addiction. ![]() I did a nice write up on tricking the party with Morgantha in my Village of Barovia post, if you're interested. They'll be positively mortified to learn that they've eaten children and that just fits so well into this campaign. ![]() **** Master Table of Contents **** - Click here for links to every post in the seriesīefore we go any farther, I would highly recommend that you trick your players into trying the Dream Pastries. Luckily, I'm here for you! In this installment of my CoS series, I'll be telling you how to even the odds between your PCs and the hags OR how to turn the whole encounter into a role-play experience. Welcome to a fight that is absurdly over powered for your party of level 3-4 adventurers.
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